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High Level Games Podcast

High Level Games Podcast, the Industry's First Choice in Taking Your Games to the Next Level! Our podcast discussed gaming products from the perspective of gamers for gamers to enhance the experience of your own games.
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Now displaying: Category: Roleplaying
Aug 12, 2017

This is part twenty five of an actual play from the table that VP Quinn and Assistant to the Assistant to the Regional Manager Joel play at. The game is run by Andrew, and the players are Quinn playing a murderous goblin, Joel playing an elven plant magician, Ryan playing a human bureaucrat and Anthony playing a human ex prince of the Hegemony and the ships captain. 

The crew has finally made it to Julian's Keep where Archie once again makes things weird with his smoosher ways. To make matters worse, people begin to suspect that the preacher may in fact be an unregistered magic user, and Gril finds out that there may be a snarf in the keep! How will they handle the preacher? How many guards are between Gril and the possibility of finally owning a snarf? Will Archie destroy all chances they have of actually talking on good terms with the people of the keep? Tune in to find out!

After the Homeworld was ruined by magical warfare, dwarves, elves, goblins, humans and trolls have left it to seek their fortune among the stars.  We play a small crew of misfits just trying to keep their ship running and their mouths fed in the vast Aether Sea.  Our crew inhabits a rich, high-fantasy universe of magic-powered sailing ships, steampunk gadgets, interstellar travel, intrigue, and good old piracy.  Aether Sea - A World of Adventure for Fate Core was written by Ed Turner.
Aug 5, 2017

This is part twenty four of an actual play from the table that VP Quinn and Assistant to the Assistant to the Regional Manager Joel play at. The game is run by Andrew, and the players are Quinn playing a murderous goblin, Joel playing an elven plant magician, Ryan playing a human bureaucrat and Anthony playing a human ex prince of the Hegemony and the ships captain. 

The crew goes about setting up their new colony and trying to decide how their new civilization outside of the hegemony should be run, but they are on a tight timeline. They have been ordered to go to Julian's Keep within 24 hours, and as they get there they descend into another war zone. To make matters even worse, one of the biggest problems of Archie's past shows up, and it could spell doom for the whole crew!

After the Homeworld was ruined by magical warfare, dwarves, elves, goblins, humans and trolls have left it to seek their fortune among the stars.  We play a small crew of misfits just trying to keep their ship running and their mouths fed in the vast Aether Sea.  Our crew inhabits a rich, high-fantasy universe of magic-powered sailing ships, steampunk gadgets, interstellar travel, intrigue, and good old piracy.  Aether Sea - A World of Adventure for Fate Core was written by Ed Turner.
Aug 4, 2017

Sean and Phil kick off the most metal gaming podcast on the internet with a discussion about what it means to be metal. They follow up the debate with a countdown of the most metal games on the table, and top it off with a surprise number 1. As always, stay metal. \m/

 

https://heavymetalgm.com/

Jul 30, 2017
In the final episode of season one of Leveling Up, Quinn and Josh tackle the dangerous topic of Edition Wars. In this episode you hear only a moderate amount of hypocrisy and a whole lot of self-reflection and guidance on how to bypass the NEW Edition. Not the band either.

 

Jul 29, 2017

This is part twenty three of an actual play from the table that VP Quinn and Assistant to the Assistant to the Regional Manager Joel play at. The game is run by Andrew, and the players are Quinn playing a murderous goblin, Joel playing an elven plant magician, Ryan playing a human bureaucrat and Anthony playing a human ex prince of the Hegemony and the ships captain. 

In this episode the crew needs to escape from the war zone that they have gotten themselves trapped in, hopefully without harming too many innocents. They then have some serious decisions to make about where to go and what to do, as they all seem to be (fatefully) bound to this planet. As they travel away from the war zone, they stumble across a big bird that follows them... or is it?

After the Homeworld was ruined by magical warfare, dwarves, elves, goblins, humans and trolls have left it to seek their fortune among the stars.  We play a small crew of misfits just trying to keep their ship running and their mouths fed in the vast Aether Sea.  Our crew inhabits a rich, high-fantasy universe of magic-powered sailing ships, steampunk gadgets, interstellar travel, intrigue, and good old piracy.  Aether Sea - A World of Adventure for Fate Core was written by Ed Turner.
Jul 24, 2017

This is part twenty two of an actual play from the table that VP Quinn and Assistant to the Assistant to the Regional Manager Joel play at. The game is run by Andrew, and the players are Quinn playing a murderous goblin, Joel playing an elven plant magician, Ryan playing a human bureaucrat and Anthony playing a human ex prince of the Hegemony and the ships captain. 

In this episode the players discuss making small changes to their characters to start out the session, then start to decide how they want to handle the battle that they are caught up in. Will they fire on the poorly armed peasants? How will Archibald and Halluethiar get back on the ship so that they can all get out of harms way? Will Gril even wait for them or will he just fly away when the captain turns his back? Tune in and find out!

After the Homeworld was ruined by magical warfare, dwarves, elves, goblins, humans and trolls have left it to seek their fortune among the stars.  We play a small crew of misfits just trying to keep their ship running and their mouths fed in the vast Aether Sea.  Our crew inhabits a rich, high-fantasy universe of magic-powered sailing ships, steampunk gadgets, interstellar travel, intrigue, and good old piracy.  Aether Sea - A World of Adventure for Fate Core was written by Ed Turner.
Jul 16, 2017

This is part twenty one of an actual play from the table that VP Quinn and Assistant to the Assistant to the Regional Manager Joel play at. The game is run by Andrew, and the players are Quinn playing a murderous goblin, Joel playing an elven plant magician, Ryan playing a human bureaucrat and Anthony playing a human ex prince of the Hegemony and the ships captain. 

In this episode the crew decides what to do with the now derelict ship that they took their new passengers from. The passengers themselves are not happy about the Liberty's destination as the crew proceeds to try to drop off their cargo and nearly mutinies. As the Liberty comes in to land and drop off the alchemy supplies they realize that they are landing in an active war zone!

After the Homeworld was ruined by magical warfare, dwarves, elves, goblins, humans and trolls have left it to seek their fortune among the stars.  We play a small crew of misfits just trying to keep their ship running and their mouths fed in the vast Aether Sea.  Our crew inhabits a rich, high-fantasy universe of magic-powered sailing ships, steampunk gadgets, interstellar travel, intrigue, and good old piracy.  Aether Sea - A World of Adventure for Fate Core was written by Ed Turner.
Jul 10, 2017

This is part twenty of an actual play from the table that VP Quinn and Assistant to the Assistant to the Regional Manager Joel play at. The game is run by Andrew, and the players are Quinn playing a murderous goblin, Joel playing an elven plant magician, Ryan playing a human bureaucrat and Anthony playing a human ex prince of the Hegemony and the ships captain. 

In this episode the crew continues their engagement with the old worn down Hegemony ship. After some fighting they manage to board it and find that the crew is far from what they expect and realize that they may be the bad guys this time. Can Gril manage to turn off his killer instinct? How will the rest of the crew handle the unexpected news? Tune in and find out!

After the Homeworld was ruined by magical warfare, dwarves, elves, goblins, humans and trolls have left it to seek their fortune among the stars.  We play a small crew of misfits just trying to keep their ship running and their mouths fed in the vast Aether Sea.  Our crew inhabits a rich, high-fantasy universe of magic-powered sailing ships, steampunk gadgets, interstellar travel, intrigue, and good old piracy.  Aether Sea - A World of Adventure for Fate Core was written by Ed Turner.
Jul 3, 2017

This is the first episode of a new podcast here at High Level Games. The hosts are Johnny Titanium, a long time adventurer, and Dreadmage Donzarion, a fearful Lich. In this new podcast the hosts will be talking in character about RPG related topics. 

In this episode, our heroes discuss adventuring parties, and break down the standard components of what makes a good group, plus give out a little advice so you can go out and form an adventuring party of your very own!

Jul 2, 2017

This is part nineteen of an actual play from the table that VP Quinn and Assistant to the Assistant to the Regional Manager Joel play at. The game is run by Andrew, and the players are Quinn playing a murderous goblin, Joel playing an elven plant magician, Ryan playing a human bureaucrat and Anthony playing a human ex prince of the Hegemony and the ships captain. 

In this episode the players update their characters after finishing some story points, then the characters proceed to travel through space. As they go, they come across an old and rather beat up looking Royal Navy vessel that begins to try to run as soon as it sees them. The crew, happy to be giving chase instead of running for once immediately follows them. Archibald comes up with a plan involving the preacher to slow down the ship, but doesn't tell the preacher and things get very weird for the crew very fast. Will they catch the other ship while fighting with themselves?

After the Homeworld was ruined by magical warfare, dwarves, elves, goblins, humans and trolls have left it to seek their fortune among the stars.  We play a small crew of misfits just trying to keep their ship running and their mouths fed in the vast Aether Sea.  Our crew inhabits a rich, high-fantasy universe of magic-powered sailing ships, steampunk gadgets, interstellar travel, intrigue, and good old piracy.  Aether Sea - A World of Adventure for Fate Core was written by Ed Turner.
Jun 26, 2017

High Level Games had our corporate retreat on June 3rd this year and as part of it we played some games! This episode is a recording that was taken from one of those games called "Sixteen Tons" which was ran by Matthew Barrett.

Sixteen Tons is a tabletop RPG about undead servants who rediscover their lost memories, and find themselves on the run from the forces that would turn them into mindless slaves again. In this first adventure, 'Tabula Rasa,' players learn about the world and create the initial set of characters through their actions.

As a side note, we all connected online to play this, and as such we have to deal with peoples internet connections and Matthew's was a bit slow on the upload. This means that the players sometimes had a hard time understanding him as the sound on our ends garbled up. Thankfully this recording was taken by Matthew which means that the recording of his voice is still good, but there are a few places in the game where there is a pause or break due to the sound not coming through well to the players. That said, it was an incredibly fun game to play and the cooperative character creation is very interesting with a larger group.

Jun 18, 2017

This is part eighteen of an actual play from the table that VP Quinn and Assistant to the Assistant to the Regional Manager Joel play at. The game is run by Andrew, and the players are Quinn playing a murderous goblin, Joel playing an elven plant magician, Ryan playing a human bureaucrat and Anthony playing a human ex prince of the Hegemony and the ships captain. 

This episode follows part 17. The crew has to finish dealing with the pirates that are chasing them. Once this is done they are given the opportunity to take another job transporting some cargo, but in typical fashion they face a tough choice... do we deliver the valuable cargo that we would be paid for on delivery, or steal it and try to get more elsewhere?!?

After the Homeworld was ruined by magical warfare, dwarves, elves, goblins, humans and trolls have left it to seek their fortune among the stars.  We play a small crew of misfits just trying to keep their ship running and their mouths fed in the vast Aether Sea.  Our crew inhabits a rich, high-fantasy universe of magic-powered sailing ships, steampunk gadgets, interstellar travel, intrigue, and good old piracy.  Aether Sea - A World of Adventure for Fate Core was written by Ed Turner.
Jun 15, 2017

In our fifth episode of Leveling Up VP Quinn and our blog manager Josh discuss the different communities that exist withing gaming. The hosts delve into the world of LARP groups and the different types available, as well as their personal experience with them. They then move on to discussing their experience with in store gaming in public, as well as the whole convention experience. Board gaming communities are also very numerous in the current markets and many times the groups there have a lot of overlap with other types of gaming as well. They also discuss video gamers, and debate some of the similarities and differences between the player types that they have gamed with in their own circles over the years.

Jun 9, 2017

This is part seventeen of an actual play from the table that VP Quinn and Assistant to the Assistant to the Regional Manager Joel play at. The game is run by Andrew, and the players are Quinn playing a murderous goblin, Joel playing an elven plant magician, Ryan playing a human bureaucrat and Anthony playing a human ex prince of the Hegemony and the ships captain. 

This episode follows part 16. The crew has been ambushed by the fearsome Klenaki pirates and has to fight for their lives as the terrifying orcs try to take their ship. Can they survive? Can they even manage to run away?

After the Homeworld was ruined by magical warfare, dwarves, elves, goblins, humans and trolls have left it to seek their fortune among the stars.  We play a small crew of misfits just trying to keep their ship running and their mouths fed in the vast Aether Sea.  Our crew inhabits a rich, high-fantasy universe of magic-powered sailing ships, steampunk gadgets, interstellar travel, intrigue, and good old piracy.  Aether Sea - A World of Adventure for Fate Core was written by Ed Turner.
May 28, 2017

This is part sixteen of an actual play from the table that VP Quinn and Assistant to the Assistant to the Regional Manager Joel play at. The game is run by Andrew, and the players are Quinn playing a murderous goblin, Joel playing an elven plant magician, Ryan playing a human bureaucrat and Anthony playing a human ex prince of the Hegemony and the ships captain. 

This episode follows part 15. The crew finds another paying job so that they can get fuel to leave the planet, but it involves transporting a man who insists that they fly through a narrow canyon. Does that sound like an ambush waiting to happen to anyone else?

After the Homeworld was ruined by magical warfare, dwarves, elves, goblins, humans and trolls have left it to seek their fortune among the stars.  We play a small crew of misfits just trying to keep their ship running and their mouths fed in the vast Aether Sea.  Our crew inhabits a rich, high-fantasy universe of magic-powered sailing ships, steampunk gadgets, interstellar travel, intrigue, and good old piracy.  Aether Sea - A World of Adventure for Fate Core was written by Ed Turner.
May 22, 2017

This is part fifteen of an actual play from the table that VP Quinn and Assistant to the Assistant to the Regional Manager Joel play at. The game is run by Andrew, and the players are Quinn playing a murderous goblin, Joel playing an elven plant magician, Ryan playing a human bureaucrat and Anthony playing a human ex prince of the Hegemony and the ships captain. 

This episode follows part 14. The crew is being chased by their old nemesis the "Royal Glory" and needs to try to escape. If they can pull that off they are still not totally free however as they are nearly out of fuel. They need to find a planet to land at where they can hopefully find a job so that they can get the resources they need!

After the Homeworld was ruined by magical warfare, dwarves, elves, goblins, humans and trolls have left it to seek their fortune among the stars.  We play a small crew of misfits just trying to keep their ship running and their mouths fed in the vast Aether Sea.  Our crew inhabits a rich, high-fantasy universe of magic-powered sailing ships, steampunk gadgets, interstellar travel, intrigue, and good old piracy.  Aether Sea - A World of Adventure for Fate Core was written by Ed Turner.
May 13, 2017

This is part fourteen of an actual play from the table that VP Quinn and Assistant to the Assistant to the Regional Manager Joel play at. The game is run by Andrew, and the players are Quinn playing a murderous goblin, Joel playing an elven plant magician, Ryan playing a human bureaucrat and Anthony playing a human ex prince of the Hegemony and the ships captain. 

This episode follows part 13. The crew realizes that they are lost out in the Aether and starts to try to find a way out. The only nearby sectors that they know are in the neighborhood are all places that they don't want to go for fear of running into old enemies, but with few choices they do what they can. While trying to navigate they run into an old nemesis... The Royal Glory!

After the Homeworld was ruined by magical warfare, dwarves, elves, goblins, humans and trolls have left it to seek their fortune among the stars.  We play a small crew of misfits just trying to keep their ship running and their mouths fed in the vast Aether Sea.  Our crew inhabits a rich, high-fantasy universe of magic-powered sailing ships, steampunk gadgets, interstellar travel, intrigue, and good old piracy.  Aether Sea - A World of Adventure for Fate Core was written by Ed Turner.
May 7, 2017

In this episode of the Star Wars Black Squadron Actual Play podcast the crew realizes that they may have given themselves away slightly on a previous planet, and then they fly out to their next destination on Tatooine. The dry air is terrible on their Mon Calamari leader, and while trying to scout out a rendezvous point they come under attack!

May 7, 2017

This is part thirteen of an actual play from the table that VP Quinn and Assistant to the Assistant to the Regional Manager Joel play at. The game is run by Andrew, and the players are Quinn playing a murderous goblin, Joel playing an elven plant magician, Ryan playing a human bureaucrat and Anthony playing a human ex prince of the Hegemony and the ships captain. 

This episode follows part 12 and begins with the players updating their characters and the ship after completing a minor milestone, and then sees the crew deciding where they want to go next followed by a night of drinking. The drinking quickly devolves into the ship going way off course thanks to Halluethiar getting far too drunk and trying to help, and Gril and Archibald squaring off against each other in a battle of the best fighters the crew has!

After the Homeworld was ruined by magical warfare, dwarves, elves, goblins, humans and trolls have left it to seek their fortune among the stars.  We play a small crew of misfits just trying to keep their ship running and their mouths fed in the vast Aether Sea.  Our crew inhabits a rich, high-fantasy universe of magic-powered sailing ships, steampunk gadgets, interstellar travel, intrigue, and good old piracy.  Aether Sea - A World of Adventure for Fate Core was written by Ed Turner.
Apr 30, 2017

In episode 8 of the High Level Games podcast we cover three questions from listeners and then dive into a discussion about the Dread RPG. Dread is a horror themed RPG that uses a Jenga tower as a game mechanic. If you knock over the tower, you are out of the story... usually through death! We talk about the strengths and weakness of the Dread RPG as we see them, and discuss the "Beneath A Metal Sky" module in a bit more detail.

Apr 29, 2017

This is part twelve of an actual play from the table that VP Quinn and Assistant to the Assistant to the Regional Manager Joel play at. The game is run by Andrew, and the players are Quinn playing a murderous goblin, Joel playing an elven plant magician, Ryan playing a human bureaucrat and Anthony playing a human ex prince of the Hegemony and the ships captain. 

This episode follows part 11 and sees the crew in an extremely dangerous fight with the ghost that they had tried to free, who is now far more powerful because of it. The Countess is trying to perform a ritual to restore the souls of Gril and Skraa Troll and the crew needs to defend her while staying alive themselves!

After the Homeworld was ruined by magical warfare, dwarves, elves, goblins, humans and trolls have left it to seek their fortune among the stars.  We play a small crew of misfits just trying to keep their ship running and their mouths fed in the vast Aether Sea.  Our crew inhabits a rich, high-fantasy universe of magic-powered sailing ships, steampunk gadgets, interstellar travel, intrigue, and good old piracy.  Aether Sea - A World of Adventure for Fate Core was written by Ed Turner.
Apr 23, 2017

This is part eleven of an actual play from the table that VP Quinn and Assistant to the Assistant to the Regional Manager Joel play at. The game is run by Andrew, and the players are Quinn playing a murderous goblin, Joel playing an elven plant magician, Ryan playing a human bureaucrat and Anthony playing a human ex prince of the Hegemony and the ships captain. 

This episode follows part 10 and sees the crew finally reaching their destination, where they promptly begin to haggle for a better reward. They also try to get the Countess to follow through on her promise and perform a ritual to return the souls of Gril and Skraa troll.

After the Homeworld was ruined by magical warfare, dwarves, elves, goblins, humans and trolls have left it to seek their fortune among the stars.  We play a small crew of misfits just trying to keep their ship running and their mouths fed in the vast Aether Sea.  Our crew inhabits a rich, high-fantasy universe of magic-powered sailing ships, steampunk gadgets, interstellar travel, intrigue, and good old piracy.  Aether Sea - A World of Adventure for Fate Core was written by Ed Turner.
Apr 15, 2017

This is part ten of an actual play from the table that VP Quinn and Assistant to the Assistant to the Regional Manager Joel play at. The game is run by Andrew, and the players are Quinn playing a murderous goblin, Joel playing an elven plant magician, Ryan playing a human bureaucrat and Anthony playing a human ex prince of the Hegemony and the ships captain. 

This episode follows part 9 and starts with some housekeeping for the table, including a discussion for a possible new rule and a minor milestone for character changes. It then jumps back into the story with the Countess being terrified of the newly freed and far more deadly ghost, and a recommendation that no one in the crew ever be alone. She also suggests that they try to get together all the magical weapons they have and even try to bless the non magical ones in the hopes that it can still harm the newly freed apparition.

After the Homeworld was ruined by magical warfare, dwarves, elves, goblins, humans and trolls have left it to seek their fortune among the stars.  We play a small crew of misfits just trying to keep their ship running and their mouths fed in the vast Aether Sea.  Our crew inhabits a rich, high-fantasy universe of magic-powered sailing ships, steampunk gadgets, interstellar travel, intrigue, and good old piracy.  Aether Sea - A World of Adventure for Fate Core was written by Ed Turner.
Apr 15, 2017

In this episode of our actual play Star Wars Black Squadron series the crew finally leaves Hoth, only to realize that the supplies provided by the rebels are not nearly enough to even keep them fed for the journey. They have to find another system with available supplies and try to acquire enough for not only themselves but the army they hope to raise. The process of getting the supplies and disagreements on the methods prove to be a major problem in the crew which leads to some serious strife before they even get to the system where they are supposed to foster a rebellion.

Apr 8, 2017

This is part nine of an actual play from the table that VP Quinn and Assistant to the Assistant to the Regional Manager Joel play at. The game is run by Andrew, and the players are Quinn playing a murderous goblin, Joel playing an elven plant magician, Ryan playing a human bureaucrat and Anthony playing a human diplomat and the ships captain. 

This episode follows part 8 and shows how much worse the problems with haunting can get when you try to free bound spirits! The crew has to band together to deal with a far more substantial and deadly apparition than before, which puts them into a situation that leaves even the Countess rattled.

After the Homeworld was ruined by magical warfare, dwarves, elves, goblins, humans and trolls have left it to seek their fortune among the stars.  We play a small crew of misfits just trying to keep their ship running and their mouths fed in the vast Aether Sea.  Our crew inhabits a rich, high-fantasy universe of magic-powered sailing ships, steampunk gadgets, interstellar travel, intrigue, and good old piracy.  Aether Sea - A World of Adventure for Fate Core was written by Ed Turner.
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