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High Level Games Podcast

High Level Games Podcast, the Industry's First Choice in Taking Your Games to the Next Level! Our podcast discussed gaming products from the perspective of gamers for gamers to enhance the experience of your own games.
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Oct 14, 2017

This is part thirty three of an actual play from the table that VP Quinn and Assistant to the Assistant to the Regional Manager Joel play at. The game is run by Andrew, and the players are Quinn playing a murderous goblin, Joel playing an elven plant magician, Ryan playing a human bureaucrat and Anthony playing a human ex prince of the Hegemony and the ships captain. 

The crew are taken to meet the General of the group that have taken their people away from Freetown. The General refuses to recognize their authority and return their people, but Gril has promised to do unspeakable things to the people responsible for their colonists going missing. What could possibly happen next?

After the Homeworld was ruined by magical warfare, dwarves, elves, goblins, humans and trolls have left it to seek their fortune among the stars.  We play a small crew of misfits just trying to keep their ship running and their mouths fed in the vast Aether Sea.  Our crew inhabits a rich, high-fantasy universe of magic-powered sailing ships, steampunk gadgets, interstellar travel, intrigue, and good old piracy.  Aether Sea - A World of Adventure for Fate Core was written by Ed Turner.
Oct 7, 2017

This is part thirty two of an actual play from the table that VP Quinn and Assistant to the Assistant to the Regional Manager Joel play at. The game is run by Andrew, and the players are Quinn playing a murderous goblin, Joel playing an elven plant magician, Ryan playing a human bureaucrat and Anthony playing a human ex prince of the Hegemony and the ships captain. 

The captain won't let Gril do what he wants with the hands, and instead insists that Freetown should be goverened by rules that apply to everyone, not just everyone except Gril. They then head out to try to find out where the people stolen from Freetown have been taken to so that they can be brought back. 

After the Homeworld was ruined by magical warfare, dwarves, elves, goblins, humans and trolls have left it to seek their fortune among the stars.  We play a small crew of misfits just trying to keep their ship running and their mouths fed in the vast Aether Sea.  Our crew inhabits a rich, high-fantasy universe of magic-powered sailing ships, steampunk gadgets, interstellar travel, intrigue, and good old piracy.  Aether Sea - A World of Adventure for Fate Core was written by Ed Turner.
Oct 5, 2017

Tara Clapper of The Geek Initiative and CHARIOT LARP and Josh Heath of High Level Games and Keep on the Heathlands talk about their Geeky Blogs. They discuss a series of topics and engage the awesome audience they had at GenCon. Have you ever wanted to get good advice on how to run a Geeky Blog? This is the best advice you’ll get.

Sep 28, 2017

Josh sat down the Jennifer Brozek and talked about all kinds of cool things, including writing as a freelancer in the RPG industry and some of the books she’s worked on. Jenn is a renowned award winning fiction writer. In our interview, Jennifer revealed she is going to be writing a young adult series for the Battletech universe. We also talk about Colonial Gothic, and Industry Talk, a book about writing in the RPG industry.

Sep 24, 2017

In our first episode of Season 2, Quinn and Josh talk about the vision of Leveling Up, High Level Games, some of our awesome accomplishments, and what we hope our community can bring to gaming as a whole. We briefly discuss HLG Con in Atlantic City Oct 12-14 2018 and talk some of the new products we've launched as well. HLG is seriously leveling up, will you Level Up with us?

Sep 23, 2017

This is part thirty one of an actual play from the table that VP Quinn and Assistant to the Assistant to the Regional Manager Joel play at. The game is run by Andrew, and the players are Quinn playing a murderous goblin, Joel playing an elven plant magician, Ryan playing a human bureaucrat and Anthony playing a human ex prince of the Hegemony and the ships captain. 

After destroying an entire battleship Andrew lets the players know that they have completed a major milestone. They get to make some major changes to their characters and upgrade some skills and abilities! After the book keeping is done the crew heads back to Freetown to try to figure out what to do next... and to collect some hands?!?

After the Homeworld was ruined by magical warfare, dwarves, elves, goblins, humans and trolls have left it to seek their fortune among the stars.  We play a small crew of misfits just trying to keep their ship running and their mouths fed in the vast Aether Sea.  Our crew inhabits a rich, high-fantasy universe of magic-powered sailing ships, steampunk gadgets, interstellar travel, intrigue, and good old piracy.  Aether Sea - A World of Adventure for Fate Core was written by Ed Turner.
Sep 20, 2017

VP Quinn sat down with the crew at Modiphius to discuss Tales From the Loop, which won several awards at GenCon. They also talk about the new Fallout game, Star Trek Adventures, and some other awesome stuff. You can hear Quinn’s excitement and interest throughout. If you are looking for one of the best interviews from our GenCon experience, this is it!

Sep 17, 2017

This is part thirty of an actual play from the table that VP Quinn and Assistant to the Assistant to the Regional Manager Joel play at. The game is run by Andrew, and the players are Quinn playing a murderous goblin, Joel playing an elven plant magician, Ryan playing a human bureaucrat and Anthony playing a human ex prince of the Hegemony and the ships captain. 

The crew has managed to slip away from the automaton on the ground but an even bigger threat awaiting in the sky! The Hegemony Battleship Dominion is here, ready, and better than the Liberty at combat in almost every way. Will the crew fight or will they do what they always do? After all... it's never to late to run!

After the Homeworld was ruined by magical warfare, dwarves, elves, goblins, humans and trolls have left it to seek their fortune among the stars.  We play a small crew of misfits just trying to keep their ship running and their mouths fed in the vast Aether Sea.  Our crew inhabits a rich, high-fantasy universe of magic-powered sailing ships, steampunk gadgets, interstellar travel, intrigue, and good old piracy.  Aether Sea - A World of Adventure for Fate Core was written by Ed Turner.
Sep 10, 2017

Josh sat down with Dave Martin of The Wrecking Crew to do a joint interview with Eddy Webb. Eddy is a veteran game designer, with credits in hundreds of RPGs and other projects. He wrote for a Futurama app, Game of Drones, too. In this interview we focus in on Pugmire and Monarchies of Mau, two newer games created and produced by Pugsteady (Eddy’s company) and Onyx Path Publishing. We also talk about Eddy’s recent move to Ireland, which is pretty cool.

Sep 9, 2017

This is part twenty nine of an actual play from the table that VP Quinn and Assistant to the Assistant to the Regional Manager Joel play at. The game is run by Andrew, and the players are Quinn playing a murderous goblin, Joel playing an elven plant magician, Ryan playing a human bureaucrat and Anthony playing a human ex prince of the Hegemony and the ships captain. 

The crew is desperate to get out of the hallway and back to their ship to make an escape, but there are a ton of guards in their way. Little do they know that that is only the beginning of their worries, as a gigantic combat automaton gorilla monstrosity awaits them above to make sure that the keep stays secure!

After the Homeworld was ruined by magical warfare, dwarves, elves, goblins, humans and trolls have left it to seek their fortune among the stars.  We play a small crew of misfits just trying to keep their ship running and their mouths fed in the vast Aether Sea.  Our crew inhabits a rich, high-fantasy universe of magic-powered sailing ships, steampunk gadgets, interstellar travel, intrigue, and good old piracy.  Aether Sea - A World of Adventure for Fate Core was written by Ed Turner.
Sep 2, 2017

This is part twenty eight of an actual play from the table that VP Quinn and Assistant to the Assistant to the Regional Manager Joel play at. The game is run by Andrew, and the players are Quinn playing a murderous goblin, Joel playing an elven plant magician, Ryan playing a human bureaucrat and Anthony playing a human ex prince of the Hegemony and the ships captain. 

The fight in the (newly buttressed) keep continues. Gril is fully in the fight now and Archie is losing his mind. What weapon will grill find to fight with this time, and will Archie actually attack the enemies of the crew, or does he have a new one now?

After the Homeworld was ruined by magical warfare, dwarves, elves, goblins, humans and trolls have left it to seek their fortune among the stars.  We play a small crew of misfits just trying to keep their ship running and their mouths fed in the vast Aether Sea.  Our crew inhabits a rich, high-fantasy universe of magic-powered sailing ships, steampunk gadgets, interstellar travel, intrigue, and good old piracy.  Aether Sea - A World of Adventure for Fate Core was written by Ed Turner.
Aug 30, 2017

Ever wanted to play Carcassone but never knew how to play it? What about Scythe, 7 Wonders, or ICECOOL? All of these games are options that will be available in an app called Dized.

What is Dized?

Its an app that teaches you how to play a game. Just like if you had a friend who was a master of that game. Honestly, this is a fantastic idea and I can’t believe it’s taken this long for an app like this to roll out. The app is running an IndieGogo campaign, and I sincerely recommend checking it out.

In the audio interview below, Sean and Josh talk with one of the lead developers of the game. Pretty quick interview, but we focus on the key elements of the app, talk about some future options, and really get excited together!

Aug 26, 2017

This is part twenty seven of an actual play from the table that VP Quinn and Assistant to the Assistant to the Regional Manager Joel play at. The game is run by Andrew, and the players are Quinn playing a murderous goblin, Joel playing an elven plant magician, Ryan playing a human bureaucrat and Anthony playing a human ex prince of the Hegemony and the ships captain. 

Combat continues and things take a nasty turn. Gril finally makes it to the fight in a spectacular way to help out but that doesn't go as expected. Can the crew fight their way out to the ship? Will Archie kill Gril? Will Gril let him? Come give it a listen to find out!

After the Homeworld was ruined by magical warfare, dwarves, elves, goblins, humans and trolls have left it to seek their fortune among the stars.  We play a small crew of misfits just trying to keep their ship running and their mouths fed in the vast Aether Sea.  Our crew inhabits a rich, high-fantasy universe of magic-powered sailing ships, steampunk gadgets, interstellar travel, intrigue, and good old piracy.  Aether Sea - A World of Adventure for Fate Core was written by Ed Turner.
Aug 23, 2017

This is the Who Is White Wolf presentation from GenCon50. On Saturday of GenCon 2017, White Wolf gave a presentation on who they are, what they have planned for the future, and took some questions from their fans. Presenters are Dhaunae De Vir, Martin Ericsson, Shane Defreest, and Karim Muammar. Also speaking near the end, Mark Rein-Hagen.

Aug 19, 2017

This is part twenty six of an actual play from the table that VP Quinn and Assistant to the Assistant to the Regional Manager Joel play at. The game is run by Andrew, and the players are Quinn playing a murderous goblin, Joel playing an elven plant magician, Ryan playing a human bureaucrat and Anthony playing a human ex prince of the Hegemony and the ships captain. 

Gril is trying to chase down his snarf, but the rest of the crew gets into a fight without their best combatant! Trapped in a small room full of explosive alchemical reagents things go from bad to worse as they find out the dangers of wild magic events, and fire mixed with explosives in enclosed spaces!

After the Homeworld was ruined by magical warfare, dwarves, elves, goblins, humans and trolls have left it to seek their fortune among the stars.  We play a small crew of misfits just trying to keep their ship running and their mouths fed in the vast Aether Sea.  Our crew inhabits a rich, high-fantasy universe of magic-powered sailing ships, steampunk gadgets, interstellar travel, intrigue, and good old piracy.  Aether Sea - A World of Adventure for Fate Core was written by Ed Turner.
Aug 12, 2017

This is part twenty five of an actual play from the table that VP Quinn and Assistant to the Assistant to the Regional Manager Joel play at. The game is run by Andrew, and the players are Quinn playing a murderous goblin, Joel playing an elven plant magician, Ryan playing a human bureaucrat and Anthony playing a human ex prince of the Hegemony and the ships captain. 

The crew has finally made it to Julian's Keep where Archie once again makes things weird with his smoosher ways. To make matters worse, people begin to suspect that the preacher may in fact be an unregistered magic user, and Gril finds out that there may be a snarf in the keep! How will they handle the preacher? How many guards are between Gril and the possibility of finally owning a snarf? Will Archie destroy all chances they have of actually talking on good terms with the people of the keep? Tune in to find out!

After the Homeworld was ruined by magical warfare, dwarves, elves, goblins, humans and trolls have left it to seek their fortune among the stars.  We play a small crew of misfits just trying to keep their ship running and their mouths fed in the vast Aether Sea.  Our crew inhabits a rich, high-fantasy universe of magic-powered sailing ships, steampunk gadgets, interstellar travel, intrigue, and good old piracy.  Aether Sea - A World of Adventure for Fate Core was written by Ed Turner.
Aug 5, 2017

This is part twenty four of an actual play from the table that VP Quinn and Assistant to the Assistant to the Regional Manager Joel play at. The game is run by Andrew, and the players are Quinn playing a murderous goblin, Joel playing an elven plant magician, Ryan playing a human bureaucrat and Anthony playing a human ex prince of the Hegemony and the ships captain. 

The crew goes about setting up their new colony and trying to decide how their new civilization outside of the hegemony should be run, but they are on a tight timeline. They have been ordered to go to Julian's Keep within 24 hours, and as they get there they descend into another war zone. To make matters even worse, one of the biggest problems of Archie's past shows up, and it could spell doom for the whole crew!

After the Homeworld was ruined by magical warfare, dwarves, elves, goblins, humans and trolls have left it to seek their fortune among the stars.  We play a small crew of misfits just trying to keep their ship running and their mouths fed in the vast Aether Sea.  Our crew inhabits a rich, high-fantasy universe of magic-powered sailing ships, steampunk gadgets, interstellar travel, intrigue, and good old piracy.  Aether Sea - A World of Adventure for Fate Core was written by Ed Turner.
Aug 4, 2017

Sean and Phil kick off the most metal gaming podcast on the internet with a discussion about what it means to be metal. They follow up the debate with a countdown of the most metal games on the table, and top it off with a surprise number 1. As always, stay metal. \m/

 

https://heavymetalgm.com/

Jul 30, 2017
In the final episode of season one of Leveling Up, Quinn and Josh tackle the dangerous topic of Edition Wars. In this episode you hear only a moderate amount of hypocrisy and a whole lot of self-reflection and guidance on how to bypass the NEW Edition. Not the band either.

 

Jul 29, 2017

This is part twenty three of an actual play from the table that VP Quinn and Assistant to the Assistant to the Regional Manager Joel play at. The game is run by Andrew, and the players are Quinn playing a murderous goblin, Joel playing an elven plant magician, Ryan playing a human bureaucrat and Anthony playing a human ex prince of the Hegemony and the ships captain. 

In this episode the crew needs to escape from the war zone that they have gotten themselves trapped in, hopefully without harming too many innocents. They then have some serious decisions to make about where to go and what to do, as they all seem to be (fatefully) bound to this planet. As they travel away from the war zone, they stumble across a big bird that follows them... or is it?

After the Homeworld was ruined by magical warfare, dwarves, elves, goblins, humans and trolls have left it to seek their fortune among the stars.  We play a small crew of misfits just trying to keep their ship running and their mouths fed in the vast Aether Sea.  Our crew inhabits a rich, high-fantasy universe of magic-powered sailing ships, steampunk gadgets, interstellar travel, intrigue, and good old piracy.  Aether Sea - A World of Adventure for Fate Core was written by Ed Turner.
Jul 24, 2017

This is part twenty two of an actual play from the table that VP Quinn and Assistant to the Assistant to the Regional Manager Joel play at. The game is run by Andrew, and the players are Quinn playing a murderous goblin, Joel playing an elven plant magician, Ryan playing a human bureaucrat and Anthony playing a human ex prince of the Hegemony and the ships captain. 

In this episode the players discuss making small changes to their characters to start out the session, then start to decide how they want to handle the battle that they are caught up in. Will they fire on the poorly armed peasants? How will Archibald and Halluethiar get back on the ship so that they can all get out of harms way? Will Gril even wait for them or will he just fly away when the captain turns his back? Tune in and find out!

After the Homeworld was ruined by magical warfare, dwarves, elves, goblins, humans and trolls have left it to seek their fortune among the stars.  We play a small crew of misfits just trying to keep their ship running and their mouths fed in the vast Aether Sea.  Our crew inhabits a rich, high-fantasy universe of magic-powered sailing ships, steampunk gadgets, interstellar travel, intrigue, and good old piracy.  Aether Sea - A World of Adventure for Fate Core was written by Ed Turner.
Jul 16, 2017

This is part twenty one of an actual play from the table that VP Quinn and Assistant to the Assistant to the Regional Manager Joel play at. The game is run by Andrew, and the players are Quinn playing a murderous goblin, Joel playing an elven plant magician, Ryan playing a human bureaucrat and Anthony playing a human ex prince of the Hegemony and the ships captain. 

In this episode the crew decides what to do with the now derelict ship that they took their new passengers from. The passengers themselves are not happy about the Liberty's destination as the crew proceeds to try to drop off their cargo and nearly mutinies. As the Liberty comes in to land and drop off the alchemy supplies they realize that they are landing in an active war zone!

After the Homeworld was ruined by magical warfare, dwarves, elves, goblins, humans and trolls have left it to seek their fortune among the stars.  We play a small crew of misfits just trying to keep their ship running and their mouths fed in the vast Aether Sea.  Our crew inhabits a rich, high-fantasy universe of magic-powered sailing ships, steampunk gadgets, interstellar travel, intrigue, and good old piracy.  Aether Sea - A World of Adventure for Fate Core was written by Ed Turner.
Jul 10, 2017

This is part twenty of an actual play from the table that VP Quinn and Assistant to the Assistant to the Regional Manager Joel play at. The game is run by Andrew, and the players are Quinn playing a murderous goblin, Joel playing an elven plant magician, Ryan playing a human bureaucrat and Anthony playing a human ex prince of the Hegemony and the ships captain. 

In this episode the crew continues their engagement with the old worn down Hegemony ship. After some fighting they manage to board it and find that the crew is far from what they expect and realize that they may be the bad guys this time. Can Gril manage to turn off his killer instinct? How will the rest of the crew handle the unexpected news? Tune in and find out!

After the Homeworld was ruined by magical warfare, dwarves, elves, goblins, humans and trolls have left it to seek their fortune among the stars.  We play a small crew of misfits just trying to keep their ship running and their mouths fed in the vast Aether Sea.  Our crew inhabits a rich, high-fantasy universe of magic-powered sailing ships, steampunk gadgets, interstellar travel, intrigue, and good old piracy.  Aether Sea - A World of Adventure for Fate Core was written by Ed Turner.
Jul 3, 2017

This is the first episode of a new podcast here at High Level Games. The hosts are Johnny Titanium, a long time adventurer, and Dreadmage Donzarion, a fearful Lich. In this new podcast the hosts will be talking in character about RPG related topics. 

In this episode, our heroes discuss adventuring parties, and break down the standard components of what makes a good group, plus give out a little advice so you can go out and form an adventuring party of your very own!

Jul 2, 2017

This is part nineteen of an actual play from the table that VP Quinn and Assistant to the Assistant to the Regional Manager Joel play at. The game is run by Andrew, and the players are Quinn playing a murderous goblin, Joel playing an elven plant magician, Ryan playing a human bureaucrat and Anthony playing a human ex prince of the Hegemony and the ships captain. 

In this episode the players update their characters after finishing some story points, then the characters proceed to travel through space. As they go, they come across an old and rather beat up looking Royal Navy vessel that begins to try to run as soon as it sees them. The crew, happy to be giving chase instead of running for once immediately follows them. Archibald comes up with a plan involving the preacher to slow down the ship, but doesn't tell the preacher and things get very weird for the crew very fast. Will they catch the other ship while fighting with themselves?

After the Homeworld was ruined by magical warfare, dwarves, elves, goblins, humans and trolls have left it to seek their fortune among the stars.  We play a small crew of misfits just trying to keep their ship running and their mouths fed in the vast Aether Sea.  Our crew inhabits a rich, high-fantasy universe of magic-powered sailing ships, steampunk gadgets, interstellar travel, intrigue, and good old piracy.  Aether Sea - A World of Adventure for Fate Core was written by Ed Turner.
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